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In Diablo 4, the mage as one of the classic professions of the series has been much loved and attention, there are many loyal players, this article will introduce the Diablo 4 mage career features and core skills, to help you love the mage of this career players to do some reference.
Career Features
Mage is a spell-centric profession, and her main professional feature is the enchantment system. After completing in-game quests at level 15, we can unlock an enchantment slot, and all unlocked skills can be put into this enchantment slot to provide us with additional effects. The mechanics of the enchantment slots are somewhat similar to additional career passives, and later mages can pick two of the 24 skills to enchant to build their own unique playstyle.
The enchantment passive has nothing to do with skill or level, the level 1 skill can take effect as soon as it is unlocked, in this case we can construct some very imaginative ways to play, for example, when playing fire law can also choose to bring ice bomb enchantment, so that the fire skills can freeze the enemy. When playing ice law also occasionally choose fire ball enchantment, so ice skills freeze killed the monster and an additional explosion.
Unlike Diablo 3, Diablo 4 mages currently have only fire, electricity and ice spells, and different departments of spells have their own unique mechanisms.
Most of the ice spells will come with frostbite effect, frostbite accumulation phase enemies will slow down, after the accumulation of full to freeze the enemy. Frozen enemies suffer some other attacks (such as melee physical attacks) will take additional damage, and then ice sculpture broken to the ground.
Many fire-based spells will be attached to the burning effect after attacking the enemy, which is displayed on the monster's blackened blood bar, which represents the total damage that can be inflicted by this burning.
Mages have many skill effects related to freezing, frostbite and burning.
Lightning spells are basically instantaneous and fast attacks, but the damage is relatively low in the early stages, and generally not used in the opening period.
1, in general, want to play the mage enchantment system requires enough energy to understand the entire skill system, plus enough imagination, and it gives a very attractive return.
2, the three systems of spells, the current ice system due to with control field suitable for the open field, fire and electricity system requires a certain amount of equipment support.
Core Skills
1. When the Ice Lobe skill has any barrier in itself, it will default to the enemy is frozen, and deal 25% more damage to frozen enemies as well as 100% trigger bounce effect. The enchantment effect of Ice Lobes is that when an enemy is frozen, it will automatically release this skill (no blue consumption).
2. Combined with the protective barrier passive, Frost Nova as a skill with a cooldown, you can apply a barrier to yourself, but also to all enemies in the range of the freeze and easy to damage 2 stable DEBUFF.
3. Ice Armor as a skill with a cooldown, you can apply a barrier to yourself, but also to increase the speed of magic recovery, as well as the probability of freezing enemies that attack you.
4. In summary, after you release a frost nova skill without any damage, you can see that all the surrounding monsters, including elites, are frozen + easy to hurt, and there are automatic cold lobes released on every enemy around and bouncing between them. So you can achieve the effect of clearing monsters with one click.
After reading this article, you have a basic knowledge of the profession of mage, players who want to play this profession can also pay attention to our lootwowgold website, which contains all the equipment and weapons of Diablo IV, and you can directly Buy Diablo IV Gold Paypal to meet the needs of more games, come on, let's play Diablo IV together.